﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DiscreteMath.Tests
{
    /// <summary>
    /// A class used for describing how a given device should behave.
    /// </summary>
    public abstract class TestableDevice<T>
    {
        public TestableDevice(T device, string name)
        {
            this.Device = device;
            this.Name = name;
        }

        public T Device { get; set; }

        public string Name { get; set; }
    }
}
